Art Director

Please refer to "Application Guidelines" for information before applying for this post.

Description

Reporting to the Executive Producer, the Art Director will supervise both internal and outsourced art team members, leading the team to on-time completion of projects in a fast-paced environment. The ideal candidate should have strong management skills and substantial prior experience developing games with strong visual appeal, for console, PC or web platforms. Your experience must include Art Direction for titles which have sold well and were developed through leading game developers. You must also have experience developing games for licensed properties.

You will work with the producer, designer, and development team within production. Your responsibilities will include leadership of overall design quality and concepts, and building and maintaining an art team (whether direct or outsourced) which optimizes creative output while meeting tight deadlines and budgets. You must have superior artistic skills and background, and an ability to create conceptual art which speaks to a diverse audience. You must have strong teambuilding skills and the ability to communicate and collaborate with other core studio disciplines and executive management. You must ensure consistency and quality with the look and feel of the game design.

Responsibilities
  • Is responsible for creating and driving the “look and feel” vision of the game design
  • Define the game’s graphic style and mood in collaboration with the creative director
  • Able to produce concept art of the highest standard for all art assets
  • Provide quality visual references for the team
  • Ensure that visual elements are consistent with one another and with the vision of the game
  • Direct and mentor the art team to ensure overall look and feel is of the highest quality
  • Validate the game content for aforementioned objectives within the game itself
  • To specify content creation guidelines for art production
  • Work closely with the Producer to ensure that the defined goals are manageable within the context of the overall project schedule and budget
  • Deliver performance evaluations of the art department
  • Deliver on the game’s quality standard with a player centric approach
  • Know the platforms limits and engine limits in order to maximize quality and manage risks
Requirements
  • Strong proven artistic skill
  • Experience as an art director in the video game industry or in another media combined with experience as an artist in the video game industry
  • In depth knowledge of the graphical aspects involved in game development (modeling, environment art, special effects, lighting, texturing, etc)
  • Knows how to create an artistic document and apply it
  • Knowledge of 2D and 3D computer graphics software
  • Drawing talent is essential
  • Knowledge of anatomy/object design/architecture is highly desirable

Apply online or send a cover mail with a current CV attachment and a link to your demo reel to:
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