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Please refer to "Application Guidelines" for information before applying for this post.
Responsibilities
- Responsible for all aspects of design for an original action title for PC and next gen consoles.
- Responsible for all game design documentation including submissions to the Publisher.
- Contribute to creation of the game story & character descriptions, including in game dialogue & text.
- Lead game design meetings.
- Detail game system designs & write game dialogue.
- Design game content - missions, level locations, NPCs, items.
- Maintain game design documentation & create functional specs.
- Effectively communicate the design and vision across departments.
Requirements
- Thorough understanding of the game development process and requirements.
- Strong creative and technical writing skills.
- Exceptional creativity & attention to detail.
- Excellent verbal and written communication skill, as well as strong interpersonal skills.
- Skilled with MS Office, MS Project, bug tracking software, source control software.
- Experience writing design and maintaining design documentation based on play tests, and design meetings.
- Analytical and logical thinking ability.
- Demonstrated skills in interface and/or systems design.
Desirable
- 3+ years game industry experience or 2+ shipped titles.
- 1+ years industry experience as a Game Designer.
- Comfortable using toolsets such as Unreal ED, WorldCraft, Hammer, QERadiant, etc.
- Experience using scripting languages to create in-game events, control AI characters, and create in-game cut scenes.
- Basic Photoshop skills.
- Interface design experience.
- Previous experience as a level designer.
- Programming experience.
- Artistic skills.
- Experience with 3D Studio Max/Maya
Apply online
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